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King_Hatchet/ NES-Box-Art-Maker
API Sample: King_Hatchet/NES-Box-Art-Maker
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Get your api keyPrepare Authentication Signature
//Sign up Wiro dashboard and create project
export YOUR_API_KEY="{{useSelectedProjectAPIKey}}";
export YOUR_API_SECRET="XXXXXXXXX";
//unix time or any random integer value
export NONCE=$(date +%s);
//hmac-SHA256 (YOUR_API_SECRET+Nonce) with YOUR_API_KEY
export SIGNATURE="$(echo -n "${YOUR_API_SECRET}${NONCE}" | openssl dgst -sha256 -hmac "${YOUR_API_KEY}")";
Create a New Folder - Make HTTP Post Request
Create a New Folder - Response
Upload a File to the Folder - Make HTTP Post Request
Upload a File to the Folder - Response
Run Command - Make HTTP Post Request
curl -X POST "{{apiUrl}}/Run/{{toolSlugOwner}}/{{toolSlugProject}}" \
-H "Content-Type: {{contentType}}" \
-H "x-api-key: ${YOUR_API_KEY}" \
-H "x-nonce: ${NONCE}" \
-H "x-signature: ${SIGNATURE}" \
-d '{{toolParameters}}';
Run Command - Response
//response body
{
"errors": [],
"taskid": "2221",
"socketaccesstoken": "eDcCm5yyUfIvMFspTwww49OUfgXkQt",
"result": true
}
Get Task Detail - Make HTTP Post Request
curl -X POST "{{apiUrl}}/Task/Detail" \
-H "Content-Type: {{contentType}}" \
-H "x-api-key: ${YOUR_API_KEY}" \
-H "x-nonce: ${NONCE}" \
-H "x-signature: ${SIGNATURE}" \
-d '{
"tasktoken": 'eDcCm5yyUfIvMFspTwww49OUfgXkQt',
}';
Get Task Detail - Response
//response body
{
"total": "1",
"errors": [],
"tasklist": [
{
"id": "2221",
"uuid": "15bce51f-442f-4f44-a71d-13c6374a62bd",
"name": "",
"socketaccesstoken": "eDcCm5yyUfIvMFspTwww49OUfgXkQt",
"parameters": {
"inputImage": "https://api.wiro.ai/v1/File/mCmUXgZLG1FNjjjwmbtPFr2LVJA112/inputImage-6060136.png"
},
"debugoutput": "",
"debugerror": "",
"starttime": "1734513809",
"endtime": "1734513813",
"elapsedseconds": "6.0000",
"status": "task_postprocess_end",
"cps": "0.000585000000",
"totalcost": "0.003510000000",
"guestid": null,
"projectid": "699",
"modelid": "598",
"description": "",
"basemodelid": "0",
"runtype": "model",
"modelfolderid": "",
"modelfileid": "",
"callbackurl": "",
"marketplaceid": null,
"createtime": "1734513807",
"canceltime": "0",
"assigntime": "1734513807",
"accepttime": "1734513807",
"preprocessstarttime": "1734513807",
"preprocessendtime": "1734513807",
"postprocessstarttime": "1734513813",
"postprocessendtime": "1734513814",
"pexit": "0",
"categories": "["tool","image-to-image","quick-showcase","compare-landscape"]",
"outputs": [
{
"id": "6bc392c93856dfce3a7d1b4261e15af3",
"name": "0.png",
"contenttype": "image/png",
"parentid": "6c1833f39da71e6175bf292b18779baf",
"uuid": "15bce51f-442f-4f44-a71d-13c6374a62bd",
"size": "202472",
"addedtime": "1734513812",
"modifiedtime": "1734513812",
"accesskey": "dFKlMApaSgMeHKsJyaDeKrefcHahUK",
"foldercount": "0",
"filecount": "0",
"ispublic": 0,
"expiretime": null,
"url": "https://cdn1.wiro.ai/6a6af820-c5050aee-40bd7b83-a2e186c6-7f61f7da-3894e49c-fc0eeb66-9b500fe2/0.png"
}
],
"size": "202472"
}
],
"result": true
}
Get Task Process Information and Results with Socket Connection
<script type="text/javascript">
window.addEventListener('load',function() {
//Get socketAccessToken from task run response
var SocketAccessToken = 'eDcCm5yyUfIvMFspTwww49OUfgXkQt';
WebSocketConnect(SocketAccessToken);
});
//Connect socket with connection id and register task socket token
async function WebSocketConnect(accessTokenFromAPI) {
if ("WebSocket" in window) {
var ws = new WebSocket("wss://socket.wiro.ai/v1");
ws.onopen = function() {
//Register task socket token which has been obtained from task run API response
ws.send('{"type": "task_info", "tasktoken": "' + accessTokenFromAPI + '"}');
};
ws.onmessage = function (evt) {
var msg = evt.data;
try {
var debugHtml = document.getElementById('debug');
debugHtml.innerHTML = debugHtml.innerHTML + "\n" + msg;
var msgJSON = JSON.parse(msg);
console.log('msgJSON: ', msgJSON);
if(msgJSON.type != undefined)
{
console.log('msgJSON.target: ',msgJSON.target);
switch(msgJSON.type) {
case 'task_queue':
console.log('Your task has been waiting in the queue.');
break;
case 'task_accept':
console.log('Your task has been accepted by the worker.');
break;
case 'task_preprocess_start':
console.log('Your task preprocess has been started.');
break;
case 'task_preprocess_end':
console.log('Your task preprocess has been ended.');
break;
case 'task_assign':
console.log('Your task has been assigned GPU and waiting in the queue.');
break;
case 'task_start':
console.log('Your task has been started.');
break;
case 'task_output':
console.log('Your task has been started and printing output log.');
console.log('Log: ', msgJSON.message);
break;
case 'task_error':
console.log('Your task has been started and printing error log.');
console.log('Log: ', msgJSON.message);
break;
case 'task_output_full':
console.log('Your task has been completed and printing full output log.');
break;
case 'task_error_full':
console.log('Your task has been completed and printing full error log.');
break;
case 'task_end':
console.log('Your task has been completed.');
break;
case 'task_postprocess_start':
console.log('Your task postprocess has been started.');
break;
case 'task_postprocess_end':
console.log('Your task postprocess has been completed.');
console.log('Outputs: ', msgJSON.message);
//output files will add ui
msgJSON.message.forEach(function(currentValue, index, arr){
console.log(currentValue);
var filesHtml = document.getElementById('files');
filesHtml.innerHTML = filesHtml.innerHTML + '<img src="' + currentValue.url + '" style="height:300px;">'
});
break;
}
}
} catch (e) {
console.log('e: ', e);
console.log('msg: ', msg);
}
};
ws.onclose = function() {
alert("Connection is closed...");
};
} else {
alert("WebSocket NOT supported by your Browser!");
}
}
</script>
Prepare UI Elements Inside Body Tag
<div id="files"></div>
<pre id="debug"></pre>
Classic Nintendo Entertainment System (NES) box arts were iconic for their pixelated charm and minimalist design, reflecting the gameplay visuals while sparking imagination. The most recognizable NES games often featured simple, pixel-art-style illustrations that mirrored the actual in-game graphics, giving players an honest preview of the experience. Titles like Super Mario Bros. and The Legend of Zelda had bright, bold colors and clean compositions, making them stand out on shelves. The design philosophy emphasized clarity and accessibility, avoiding overly complex imagery in favor of instantly recognizable characters and themes.
Additionally, early NES box art frequently included a seal of quality prominently displayed, signaling Nintendo's commitment to the consistency of its games. This was particularly important during the video game market's recovery post-crash in the 1980s. Some games, like Metroid or Mega Man, hinted at the adventurous, futuristic, or fantastical worlds players would explore, even when the graphics themselves were limited, leaving much to the player's imagination. These covers have become nostalgic symbols, representing an era where simplicity and creativity reigned supreme.
As a fan of these box arts, I decided to try my hand at making a lora to make some cool OG NES box art. Hope you enjoy.
Prompt Examples:
nes, This is the iconic gold box art for "Civitai Bros" for the Nintendo Entertainment System, released in 1987. Let me break down every detail:The text reads "Civitai Bros"It features a pixelated 8-bit man with beard scruff wearing a baseball cap. The artwork is a vibrant, pixelated illustration typical of the 8-bit era. The background is a solid black, creating a stark contrast to the colorful elements. <lora:NES_Box_Art_Maker:1>
Best Basic Settings:
Sampler: DPM++ 2M OR Euler [Scheduler type of Simple Or Beta]
Sampling Steps: 20
CFG Scale: 3.5
LORA Weight: 0.8-1 [1 seems to work best]
Trigger Word(s): nes [boxart helps as well]
Size(s): 560x800 [This is believed to be the OG format for the box art]
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