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ItsJayQz/ GTA5_Artwork_Diffusion
API Sample: ItsJayQz/GTA5_Artwork_Diffusion
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Get your api keyPrepare Authentication Signature
//Sign up Wiro dashboard and create project
export YOUR_API_KEY="{{useSelectedProjectAPIKey}}";
export YOUR_API_SECRET="XXXXXXXXX";
//unix time or any random integer value
export NONCE=$(date +%s);
//hmac-SHA256 (YOUR_API_SECRET+Nonce) with YOUR_API_KEY
export SIGNATURE="$(echo -n "${YOUR_API_SECRET}${NONCE}" | openssl dgst -sha256 -hmac "${YOUR_API_KEY}")";
Create a New Folder - Make HTTP Post Request
Create a New Folder - Response
Upload a File to the Folder - Make HTTP Post Request
Upload a File to the Folder - Response
Run Command - Make HTTP Post Request
curl -X POST "{{apiUrl}}/Run/{{toolSlugOwner}}/{{toolSlugProject}}" \
-H "Content-Type: {{contentType}}" \
-H "x-api-key: ${YOUR_API_KEY}" \
-H "x-nonce: ${NONCE}" \
-H "x-signature: ${SIGNATURE}" \
-d '{{toolParameters}}';
Run Command - Response
//response body
{
"errors": [],
"taskid": "2221",
"socketaccesstoken": "eDcCm5yyUfIvMFspTwww49OUfgXkQt",
"result": true
}
Get Task Detail - Make HTTP Post Request
curl -X POST "{{apiUrl}}/Task/Detail" \
-H "Content-Type: {{contentType}}" \
-H "x-api-key: ${YOUR_API_KEY}" \
-H "x-nonce: ${NONCE}" \
-H "x-signature: ${SIGNATURE}" \
-d '{
"tasktoken": 'eDcCm5yyUfIvMFspTwww49OUfgXkQt',
}';
Get Task Detail - Response
//response body
{
"total": "1",
"errors": [],
"tasklist": [
{
"id": "2221",
"uuid": "15bce51f-442f-4f44-a71d-13c6374a62bd",
"name": "",
"socketaccesstoken": "eDcCm5yyUfIvMFspTwww49OUfgXkQt",
"parameters": {
"inputImage": "https://api.wiro.ai/v1/File/mCmUXgZLG1FNjjjwmbtPFr2LVJA112/inputImage-6060136.png"
},
"debugoutput": "",
"debugerror": "",
"starttime": "1734513809",
"endtime": "1734513813",
"elapsedseconds": "6.0000",
"status": "task_postprocess_end",
"cps": "0.000585000000",
"totalcost": "0.003510000000",
"guestid": null,
"projectid": "699",
"modelid": "598",
"description": "",
"basemodelid": "0",
"runtype": "model",
"modelfolderid": "",
"modelfileid": "",
"callbackurl": "",
"marketplaceid": null,
"createtime": "1734513807",
"canceltime": "0",
"assigntime": "1734513807",
"accepttime": "1734513807",
"preprocessstarttime": "1734513807",
"preprocessendtime": "1734513807",
"postprocessstarttime": "1734513813",
"postprocessendtime": "1734513814",
"pexit": "0",
"categories": "["tool","image-to-image","quick-showcase","compare-landscape"]",
"outputs": [
{
"id": "6bc392c93856dfce3a7d1b4261e15af3",
"name": "0.png",
"contenttype": "image/png",
"parentid": "6c1833f39da71e6175bf292b18779baf",
"uuid": "15bce51f-442f-4f44-a71d-13c6374a62bd",
"size": "202472",
"addedtime": "1734513812",
"modifiedtime": "1734513812",
"accesskey": "dFKlMApaSgMeHKsJyaDeKrefcHahUK",
"foldercount": "0",
"filecount": "0",
"ispublic": 0,
"expiretime": null,
"url": "https://cdn1.wiro.ai/6a6af820-c5050aee-40bd7b83-a2e186c6-7f61f7da-3894e49c-fc0eeb66-9b500fe2/0.png"
}
],
"size": "202472"
}
],
"result": true
}
Get Task Process Information and Results with Socket Connection
<script type="text/javascript">
window.addEventListener('load',function() {
//Get socketAccessToken from task run response
var SocketAccessToken = 'eDcCm5yyUfIvMFspTwww49OUfgXkQt';
WebSocketConnect(SocketAccessToken);
});
//Connect socket with connection id and register task socket token
async function WebSocketConnect(accessTokenFromAPI) {
if ("WebSocket" in window) {
var ws = new WebSocket("wss://socket.wiro.ai/v1");
ws.onopen = function() {
//Register task socket token which has been obtained from task run API response
ws.send('{"type": "task_info", "tasktoken": "' + accessTokenFromAPI + '"}');
};
ws.onmessage = function (evt) {
var msg = evt.data;
try {
var debugHtml = document.getElementById('debug');
debugHtml.innerHTML = debugHtml.innerHTML + "\n" + msg;
var msgJSON = JSON.parse(msg);
console.log('msgJSON: ', msgJSON);
if(msgJSON.type != undefined)
{
console.log('msgJSON.target: ',msgJSON.target);
switch(msgJSON.type) {
case 'task_queue':
console.log('Your task has been waiting in the queue.');
break;
case 'task_accept':
console.log('Your task has been accepted by the worker.');
break;
case 'task_preprocess_start':
console.log('Your task preprocess has been started.');
break;
case 'task_preprocess_end':
console.log('Your task preprocess has been ended.');
break;
case 'task_assign':
console.log('Your task has been assigned GPU and waiting in the queue.');
break;
case 'task_start':
console.log('Your task has been started.');
break;
case 'task_output':
console.log('Your task has been started and printing output log.');
console.log('Log: ', msgJSON.message);
break;
case 'task_error':
console.log('Your task has been started and printing error log.');
console.log('Log: ', msgJSON.message);
break;
case 'task_output_full':
console.log('Your task has been completed and printing full output log.');
break;
case 'task_error_full':
console.log('Your task has been completed and printing full error log.');
break;
case 'task_end':
console.log('Your task has been completed.');
break;
case 'task_postprocess_start':
console.log('Your task postprocess has been started.');
break;
case 'task_postprocess_end':
console.log('Your task postprocess has been completed.');
console.log('Outputs: ', msgJSON.message);
//output files will add ui
msgJSON.message.forEach(function(currentValue, index, arr){
console.log(currentValue);
var filesHtml = document.getElementById('files');
filesHtml.innerHTML = filesHtml.innerHTML + '<img src="' + currentValue.url + '" style="height:300px;">'
});
break;
}
}
} catch (e) {
console.log('e: ', e);
console.log('msg: ', msg);
}
};
ws.onclose = function() {
alert("Connection is closed...");
};
} else {
alert("WebSocket NOT supported by your Browser!");
}
}
</script>
Prepare UI Elements Inside Body Tag
<div id="files"></div>
<pre id="debug"></pre>
GTA5 Artwork Diffusion
This model was trained on the loading screens, gta storymode, and gta online DLCs artworks.
Which includes characters, background, chop, and some objects.
The model can do people and portrait pretty easily, as well as cars, and houses.
For some reasons, the model stills automatically include in some game footage, so landscapes tend to look a bit more game-like.
Please check out important informations on the usage of the model down bellow.
To reference the art style, use the token: gtav style
There is already an existing model that uses textual inversion. This is trained using Dreambooth instead, whether or not this method is better, I will let you judge.
Gradio
We support a Gradio Web UI to run GTA5_Artwork_Diffusion:
Here are some samples.
Portraits
Prompt used:
name in gtav style
Guidance: 7
Steps: 65 using DDIM
I'm not a prompt wizard so you can definitely get better results with some tuning.
Landscapes
Objects
Disclaimers
I'm in no way affliated with Rockstar, or any entities relating to the ownership of the game artworks.
The phrase GTA is simply a reference for accessibility.
This was created entirely for research, and entertainment purpose.
I did not plan, or is planning on turning this model into a commercial product, or use for commercial purposes.
I do not condone the usage of the model for making counterfeit products that might infringe on Rockstar's copyrights/trademarks.
License
This model is under Creative OpenRAIL-M.
This means the model can be used royalty-free, and flexible with the model usage, such as redistribution of the model, or of any derivatives of the model.
However, there are restrictions on the openess of the license.
More info into the restrictions can be found here.
Responsibilities
By using/downloading the model, you are responsible for:
All outputs/usage of the model.
Understanding the Disclaimers.
Upholding the terms of the license.
Thanks for checking out the model!
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